Hitlantis – Who’s next?

I could have blogged about Hitlantis already a year ago when I was involved in programming the first version of it. But better late than never!

For the past few months I’ve been working on the Flash client of Hitlantis again. Bug fixing, adding new features and slowly but surely optimizing the existing codebase. I admit it, the current version is still rather slow, but I feel confident that during the autumn we can sort out many of the performance issues.

So, what is Hitlantis? It’s a new Music Web Service, often dubbed “the Spotify of indie music”. You can use it as an end-user who’s looking for new, previously unreleased music or as an artist who’s promoting himself and selling his/hers/their songs on the Internet.

Do not hesitate to go check it out at Hitlantis.com! You can log in with Facebook connect if you don’t want to register yet, or even use the sneak peak mode, which is limited in features but gives you an overall idea of the service. Oh BTW: Flash Plug-in 10.1 recommended for smoothest operation!

I even created an artist page myself:

http://www.hitlantis.com/crankshaft

And here are some others I like:
Aisth
Blamstrain
Reds Wonder

SongHi — musical applications for the web and mobiles

SongHi Entertainment is a “Music 2.0 company making musical applications for the web and mobile platforms”. Early 2010 they released the first demo of their SongHi web service. Since then I’ve been consulting the company and project on several fronts, such as Flash/Flex development, audio DSP optimization and integration issues. The project bears many similarities to my old music startup Splice (which, by the way, continues living its own life under RemixGalaxy.com), so it’s kind of refreshing to revisit an old passion. ;)

Check out the SongHi Demo now!

Hours of War — Browser-based Massively Multiplayer War Strategy Game

I have been working at Sauma Technologies since 2008 as one of the lead developers of an ambitious project: a Flash-based massively multiplayer online game (MMOG) based on WW2, entitled Hours of War. The game is currently in open beta, so go check it out!

Splice v2.0 released!

After about 9 months of hard work we finally released the new Splice a few days ago!

www.splicemusic.com

Thanks to my exceptionally talented colleagues and everyone else involved! :-)

So, what’s new? In short: everything. The whole site was both rewritten and designed from scratch. Most interestingly, the new sequencer, written in Flash ActionScript 3, allows the use of real-time synthesizers and audio DSP effects! It’s the coolest thing ever, huh? The sequencer has a fully featured audio engine with a plug-in API quite similar to VST, so adding new plug-ins is just a matter of coding them — we already ported some existing VST plug-ins to AS3, which was a breeze!

Now that the tools for online music making are professional enough, I think I’m gonna spend a lot of time on Splice and make new music there! :P

Splicemusic.com

Well, Splice is more than just a website, it’s 1,5 years of hard work – and there’s hopefully more to come! I’m one of the developers of splicemusic.com, an online music making site for the Web 2.0 community. We have a great dev team here in Barcelona (and partly Berlin) working on things considered impossible… so you’d better check out the just released version 2.0 of Splice with real-time software synthesizers and audio DSP effects!

www.splicemusic.com

http://soundcloud.com/crankshaft